Patch 9.7 04-04-2019 EXE (259 MB)][PH_patch_20190325to20190402.exe]​

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Patch 9.7 notes

Mid-Patch Updates

4/4/2019 ARAM Balance Changes

Below is the cumulative list of ARAM balance adjustments, both the original changes and some adjustments that went live today. 


Let's start with the buffs ~

AATROX +10% damage dealt & -10% damage taken

AKALI +18% damage dealt & -8% damage taken

BARD +8% damage dealt & -10% damage taken

CAMILLE +8% damage dealt & -8% damage taken

EVELYNN +15% damage dealt & -10% damage taken

FIORA +8% damage dealt & -8% damage taken

HECARIM -10% damage taken

IRELIA +5% damage dealt & -5% damage taken

KAI’SA +15% damage dealt

KASSADIN +10% damage dealt & -5% damage taken

KINDRED +10% damage dealt

KHAZIX +8% damage dealt & -10% damage taken

LEBLANC +12% damage dealt & -10% damage taken

LEE SIN +8% damage dealt & -10% damage taken

NIDALEE +15% damage dealt

NOCTURNE +5% damage dealt & -10% damage taken

QUINN +10% damage dealt & -10% damage taken

REK’SAI +18% damage dealt & -10% damage taken

RENGAR +5% damage dealt & -10% damage taken

RYZE +8% damage dealt & -5% damage taken

SEJUANI -10% damage taken

SHYVANA +5% damage dealt & -5% damage taken

TAHM KENCH +8% damage dealt & -8% damage taken

TALON +10% damage dealt & -5% damage taken

TRYNDAMERE +10% damage dealt & -10% damage taken

WARWICK -8% damage taken

UDYR +10% damage dealt & -10% damage taken

Here are the nerfs!

ASHE -5% damage dealt

BRAND -5% damage dealt

DR. MUNDO +10% damage taken

FIDDLESTICKS -6% damage dealt & +6% damage taken

HEIMERDINGER -6% damage dealt & +6% damage taken

ILLAOI +5% damage taken

JANNA +10% damage taken

JHIN -5% damage dealt

JINX -5% damage dealt

KARTHUS -10% damage dealt

KAYLE -6% damage dealt & +6% damage taken

KOG’MAW -10% damage dealt

LUX -10% damage dealt & +8% damage taken

MALZAHAR -8% damage dealt & +8% damage taken

MAOKAI -10% damage dealt & +10% damage taken

MISS FORTUNE -8% damage dealt

MORGANA -6% damage dealt & +6% damage taken

NASUS -5% damage dealt

SION +10% damage taken

SIVIR -8% damage dealt

SONA -10% damage dealt & -25% healing done & +12% damage taken

SWAIN -6% damage dealt & +6% damage taken

TEEMO -12% damage dealt

VEIGAR -8% damage dealt & +10% damage taken

VEL’KOZ -10% damage dealt

XERATH -5% damage dealt

YORICK +8% damage taken

ZIGGS -15% damage dealt & +8% damage taken

ZYRA -8% damage dealt & +8% damage taken

Patch Highlights


Champions


Kayle

Armor growth, health regen decreased. Q cost increased. W movement speed decreased, cost increased. E damage reduced but now has a ratio


We're following up with more adjustments to Kayle to make her late-game spikes more reliant on doing well and getting items rather than coasting off raw power from levels.

Base Stats

HEALTH REGEN 6 ⇒ 5

ARMOR GROWTH 3.5 ⇒ 3

Q - Radiant Blast

COST 60/65/70/75/80 mana ⇒ 70/75/80/85/90 mana

W - Celestial Blessing

BONUS MOVEMENT SPEED 26/32/38/44/50% ⇒ 24/28/32/36/40%

COST 70/75/80/85/90 mana ⇒ 60/70/80/90/100 mana

E - Starfire Spellblade

BONUS MAGIC DAMAGE 10/12.5/15/17.5/20% target's missing health ⇒ 8/10/12/14/16% (+1% per 100 ability power) target's missing health


Urgot

Passive damage decreased late. E cooldown increased early; cost increased. R damage decreased.


Was told we can't use the Urgod joke again. We're pulling back on some of the buffs he received last patch.

Passive - Echoing Flames

DAMAGE 2/3/4/6/8% target's max health ⇒ 2/3/4/5/6% target's max health (still at levels 1/6/9/11/13)

E - Disdain

COOLDOWN 14 seconds ⇒ 16/15.5/15/14.5/14 seconds

COST 50/60/70/80/90 mana ⇒ 60/70/80/90/100 mana

R - Fear Beyond Death

DAMAGE 125/250/375 ⇒ 100/225/350

Simple Changes


Azir

Health regen growth increased. Q damage increased.


Even with 9.4's attack speed buff, Azir still has room to grow without becoming a pro play nightmare. Probably.

Base Stats

HEALTH REGEN GROWTH 0.55 ⇒ 0.75

Q - Conquering Sands

DAMAGE 60/80/100/120/140 ⇒ 70/90/110/130/150


Cho'Gath

Q cooldown decreased.


We're helping out Cho'Gath with some power to his primary crowd control and zoning.

Q - Rupture

COOLDOWN 9 seconds ⇒ 7 seconds


Dr. Mundo

Q damage increased. E attack damage increased.


We're following up on the Doctor's 9.5 buffs. More damage!

Q - Infected Cleaver

DAMAGE 15/17.5/20/22.5/25% target's current health ⇒ 20/22.5/25/27.5/30% target's current health

E - Masochism

MINIMUM BONUS ATTACK DAMAGE 30/45/60/75/90 ⇒ 40/55/70/85/100

MAXIMUM BONUS ATTACK DAMAGE 60/90/120/150/180 ⇒ 80/110/140/170/200


Garen

W passive stats increased, cooldown decreased, duration decreased late.


First line: Increasing Garen's scaling with last-hits. 


Second line: Giving Garen more opportunities to use Courage's initial window of tenacity and increased damage reduction. 


Third line: Making sure he doesn't go nuts by keeping the uptime roughly similar.

W - Courage

PASSIVE RESISTANCES 0.25 per stack, up to 40 ⇒ 0.33 per stack, up to 50

COOLDOWN 24/23/22/21/20 seconds ⇒ 23/21/19/17/15 seconds

DURATION 2/3/4/5/6 seconds ⇒ 2/2.75/3.5/4.25/5 seconds


Leona

E cooldown decreased.


We're increasing Leona's late-game crowd control so she can start fights more often when players invest more points into her E.

E - Zenith Blade

COOLDOWN 13/12/11/10/9 seconds ⇒ 12/10.5/9/7.5/6 seconds


Lissandra

Q cooldown increased.


We're hitting Lissandra's waveclear so she can't consistently out-shove her opponents.

Q - Ice Shard

COOLDOWN 6/5.25/4.5/3.75/3 seconds ⇒ 10/8.5/7/5.5/4 seconds


Morgana

Health regen growth decreased. W ratio decreased.


Lookin' good and feelin' fine. But maybe a little too fine, especially in mid. Trimming off some excess power from her update in 9.5. While we're aiming mainly at mid-lane Morg, support will also be affected.

Base Stats

HEALTH REGEN GROWTH 0.6 ⇒ 0.4

W - Tormented Shadow

MINIMUM TOTAL DAMAGE RATIO 0.8 ability power ⇒ 0.7 ability power (still at 0% target missing health)

MAXIMUM TOTAL DAMAGE RATIO 2.16 ability power ⇒ 1.89 ability power (still at 100% target missing health)


Pyke

Q cooldown decreased early. E stun duration increased.


We're giving Pyke's all-in more power.

Q - Bone Skewer

COOLDOWN 16/14/12/10/8 seconds ⇒ 14/12.5/11/9.5/8 seconds

E - Phantom Undertow

STUN DURATION 1.1 seconds ⇒ 1.25 seconds


Rumble

W movement speed increased. R cooldown decreased.


We're giving Rumble some love so he can compete better against other top laners.

W - Scrap Shield

MOVEMENT SPEED 10/15/20/25/30% ⇒ 20/25/30/35/40%

R - The Equalizer

COOLDOWN 110/100/90 seconds ⇒ 100/85/70 seconds


Sylas

Health regen decreased. W damage decreased. E cooldown increased early.


We're continuing with the adjustments to Sylas since he’s become frustrating to deal with in all levels of play. These nerfs are aimed around creating weaknesses in his laning phase so that he can't be both mobile and have higher all-in damage and healing than his opponent

Base Stats

HEALTH REGEN 9.5 ⇒ 7.5

W - Kingslayer

DAMAGE 60/90/120/150/180 ⇒ 50/75/100/125/150

EMPOWERED DAMAGE 90/135/180/225/270 ⇒ 75/112.5/150/187.5/225

E - Abscond / Abduct

COOLDOWN 12/11.5/11/10.5/10 seconds ⇒ 18/16/14/12/10 seconds

Items


Enchantment: Cinderhulk

Minion and monster aura damage increased.


We're helping tank junglers feel a more meaningful power spike upon completing Cinderhulk and bringing it closer to the other jungle enchants in clear speed.

GRILLED RAZORBEAK Deals 200% ⇒ 300% bonus magic damage to minions and monsters


The Dark Seal

Ability power, sell-back value decreased.


Dark Seal is meant to be a greedy purchase to eventually upgrade into an even greedier Soulstealer, but its stat efficiency is so high and its sell-back value so good it’s become the correct choice to buy (sometimes in multiples) in too many situations.

ABILITY POWER 15 ⇒ 10

SELLBACK VALUE 245 gold ⇒ 140 gold

UPDATED

Wit's End

Attack speed, magic resist, cost increased. Now grants movement speed. On-hit damage lower early, higher late. No longer steals magic resist but now heals on-hit.


Making Wit's End more slot-efficient for attack speed bruisers. It can now fill the gap where one would consider Maw of Malmortius, but can't due to the overlap in passives with Sterak's Gage (Lifeline). It'll also be less of an early-rush item now that its new UNIQUE effect scales better throughout the game.

TOTAL COST 2400 gold ⇒ 2900 gold

BUILD PATH Recurve Bow + Negatron Cloak + Dagger + 380 gold ⇒ Recurve Bow + Negatron Cloak + Dagger + 880 gold

ATTACK SPEED 40% ⇒ 50%

MAGIC RESIST 40 ⇒ 50

NEWMOVEMENT SPEED 5%

ON-HIT DAMAGE 42 ⇒ 15-80 (levels 1-18)

NEWHEALTH STEAL Heal for the amount of on-hit damage dealt by Wit's End (33% effective for ranged) when the item holder is below half health

REMOVEDMAGIC RESIST STEAL Basic attacks no longer steal 6 magic resist (3 for ranged), up to 30

Immolate Item Combat Text

People like big numbers.

DISCO INFERNO Combat text for Immolate effects on Cinderhulk, Bami's Cinder, and Sunfire Cape now display running totals of how much damage each target has taken

Runes

UPDATED

Eyeball Collection

Max stacks decreased, total stats unchanged. Kills and assists both grant one stack; no longer stacks off wards.


Eyeball Collection's 30 adaptive force has been crowding out Ghost Poro and Zombie Ward. All three runes now grant the same adaptive force bonuses, so your choice is now how you want to stack those bonuses up rather than what kind of bonus you want. Eyeball Collection is about killing people.

MAX STACKS 20 ⇒ 10

STACKS 2 per champion kill, 1 per champion assist, 1 per ward kill ⇒ 1 per champion takedown (kill or assist)

ADAPTIVE FORCE 1 per stack (20 total) ⇒ 2 per stack (20 total)

COMPLETION BONUS 10 adaptive force (unchanged)

UPDATED

Ghost Poro

Your wards spawn a ghost poro and grant stacks of adaptive force when they expire. Gain extra adaptive force at full stacks.


Eyeball Collection's 30 adaptive force has been crowding out Ghost Poro and Zombie Ward. All three runes now grant the same adaptive force bonuses, so your choice is now how you want to stack those bonuses up rather than what kind of bonus you want. Ghost Poro is about warding cleverly.

REMOVEDHAUNTED TRINKET Standing in brush no longer converts your trinket into a Ghost Poro. Placing a Ghost Poro in enemy territory no longer grants adaptive force.

NEWSPOOKY Your wards now spawn a Ghost Poro when they expire, giving vision in the area until it's scared away be enemy champions. Wards killed by enemies don't spawn Ghost Poros.

NEWBOO Spawning a Ghost Poro grants 2 adaptive force up to 10 times (max 20). At 10 Ghost Poro spawns, gain an additional 10 adaptive force.

UPDATED

Zombie Ward

No longer grants on-hit damage versus champions when clearing a ward. Ward clears now grant stacks of adaptive force. Gain extra adaptive force at full stacks.


Eyeball Collection's 30 adaptive force has been crowding out Ghost Poro and Zombie Ward. All three runes now grant the same adaptive force bonuses, so your choice is now how you want to stack those bonuses up rather than what kind of bonus you want. Zombie Ward is about clearing wards.

REMOVEDTOUCH OF DEATH Damaging a champion after clearing a ward no longer deals bonus damage

NEWWARD GRAVEYARD Clearing a ward grants 2 adaptive force up to 10 times (max 20). At 10 ward clears, gain an additional 10 adaptive force.


Cut Down

Damage versus extremely high health targets increased.


It was still bad even after 9.5's buff.

DAMAGE 5-12% ⇒ 5-15% (still at 10-100% max health difference)


Demolish

Max health ratio increased.


It was bad compared to almost all other minor runes.

DAMAGE 100 (+30% max health) ⇒ 100 (+35% max health)


Overgrowth

Completion bonus grants more max health.


Making it better, especially for people who actually build health items.

COMPLETION BONUS 2.5% max health increase ⇒ 3.5% max health increase


Predator

Look, a small usability improvement!

ZOOM The monster burn effect of Hunter's Talisman and its upgrades no longer interrupts Predator's channel


Ultimate Hunter

Ult cooldown reduction increased.


It was bad.

ULT COOLDOWN REDUCTION 5 (+2% per stack), max 15% ⇒ 5 (+3% per stack), max 20%

Practice Tool

Minor additions to the Cheat Menu for players' convenience.

WIN THE GAME Can now destroy the enemy team nexus through the Cheat Menu

CRY IT OUT Can now stack your Tear of the Goddess item immediately through the Cheat Menu

ARAM - Back to Bilgewater

Sail back to Butcher's Bridge to hunt for treasure and test our experimental ARAM changes. Check out the Back to Bilgewater /dev post on Nexus for more details on the gameplay changes, item additions, and balance updates.

FOLLOW THE COMPASS Butcher's Bridge is back for a limited time

NEWBAN TO DAVY JONES' LOCKER Ban your least favorite champions. After bans are set, random champions will be assigned and they won't show up in rerolls

NEWFINISH HIM After 15 minutes, minion waves' spawn rate will increase, minions will gain more movement speed, and champions will deal 10% more damage to structures

NEWOUCH Damage from champions further than 900 units away is reduced by 15%

NEWSUMMONER SPELL Barrier has been replaced by Backtrack. When activated, Backtrack gives players a small blue shield (less powerful than Barrier) and then 3 seconds later zooms them back towards their Fountain

UPDATEDITEM UPDATES Mariner's Vengeance and Ghostwalkers have been added to the store for ARAM games and Warmog's Armor has been adjusted

RUNES ADJUSTMENT Runes have been adjusted for ARAM similar to Nexus Blitz and ARURF+

CHAMPION BALANCE Champions have been adjusted to narrow the gap between the top and bottom champions in ARAM

Mac Client

MORE BITS The Mac client is becoming 64-bit this patch. No downloads or reinstalls needed—just patch up like normal!

KNOWN ISSUE End of Game Victory/Defeat screens have reverted to static images

Your Shop Returns

Personalized discounts are back from April 4th, 2019, at 01:00p.m. PT – April 25th, 2019, at 11:59 p.m. PT!

Bugfixes

Fixed a bug where Akali's W - Twilight Shroud's cooldown was incorrectly calculated with her cooldown reduction

Jarvan IV's R - Cataclysm cast VO lines no longer plays during its recast

Buffs auras on Battlecast Alpha Skarner, Zombie Brand, AstroNautilus, Star Guardian Jinx, Pool Party Fiora, Underworld Wukong, Snow Day Malzahar, Pool Party Leona, PROJECT: Leona, and Guardian of the Sands Rammus now properly follow the models during certain animations

Morgana's R - Soul Shackles no longer hits targets if the effect ends prematurely by her death

Vi's E - Excessive Force no longer fizzles when Phantom Hit triggers on Guinsoo's Rageblade

Fixed a bug where Taliyah's E - Unraveled Earth was scaling incorrectly

Conqueror now properly procs from pets (except for Malzahar's Voidlings and Yorick's Maiden of the Mist are still bugged)

Omni-vamp effects now properly grant reduced healing from pets.

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